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 Post subject: Left 4 dead - specific and helpful film console commands
PostPosted: Tue Jul 07, 2009 3:57 pm 
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Joined: Mon Jun 01, 2009 1:59 pm
Posts: 38
heres a list of commands ive found that are really helpful when filming left 4 dead
-------------------------------------------------------------

unknown action
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z_infected_move 0-1

zombie speed - default 50, recommended speed .00001
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z_speed #

special infected abilities activation - recommend 0 to disable ability
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z_allow_ai_to_use_abilities 0-1

infected alert range - default 250, lower the better
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z_alert_range #

tanks speed - default 210
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z_tank_speed #

witch speed - default 300
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z_witch_speed #

tanks health - default 4000
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z_tank_health #

witch health - default 1000
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z_witch_health #

infected health - default 50
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z_health #

infected acquired range [far] - default 1000, lower better
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z_acquire_far_range #

infected acquired time [far] - default 0.5, higher better
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z_acquire_far_time #

infected acquired range [near] - default 250, lower better
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z_acquire_near_range #

infected acquired time [near] - default 0.5, higher better
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z_acquire_near_time #

viewing the effect entities to weapons of your model
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r_drawviewmodel 0-1

viewing the VGUI - note: when u use, console and start menu disappear but doesnt mean its not there, so to see that again just change it back to 1
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r_drawvgui 0-1

hiding hud
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hidehud 0-1, or it might be hudhide 0-1

god mode
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god 0-1

noclip
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noclip

and thats basically all the helpful things in filming a left 4 dead movie


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 Post subject: Re: Left 4 dead - specific and helpful film console commands
PostPosted: Tue Jul 07, 2009 4:28 pm 
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Level 4 Member

Joined: Mon Jun 01, 2009 1:59 pm
Posts: 38
forgot also

witch anger rate - default 0.2
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z_witch_anger_rate #


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 Post subject: Re: Left 4 dead - specific and helpful film console commands
PostPosted: Sun Jul 12, 2009 4:33 am 
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Joined: Sun Jun 21, 2009 8:43 am
Posts: 37
Haha, looks alike a lot of fun.


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