Shelf Life: Chapter One - Released July 6, 2009!
Genre: suspense/action/mystery
Engine: Source from Valve
Games: Half Life 2, Day of Defeat, Counter Strike, Portal, Team Fortress 2, Garry's Mod

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Shelf Life Chapter One credits:
If you see something is missing our is not accurate please visit our forum page for credits and let us know!

Written, directed and produced by
pixel eyes productions

Editing, casting, costume design, set design,
lighting, cinematography, faceposing and puppeteering by

pixel eyes productions

Music by
Jon Sortland

"Shelf Life Theme"
written and performed by
Jon Sortland

pixel eyes productions is
James Spencer - Jon Sortland

Voice acting
Charles Wentworth - Matt Wedgely (model: "Dr. Wallace Breen" from Valve's Half Life 2)
Rutger Zellman - Brian Belier (model: "GMan" from Valve's Half Life 2)
Julia West - Sarah Poynter (model: "Dr. Judith Mossman" from Valve's Half Life 2)
Man 1 - Ronald Morgan (model: "Citizen" from Valve's Half Life 2)
Man2 - John Biebl (model: "Citizen" from Valve's Half Life 2)
Disturbed Man in Car - Brian Belier (model: "Dr. Isaac Kliener" from Valve's Half Life 2)
Sherington University Scheduler - Milly Iatrou
News Anchor - Ronald Morgan (model: "Citizen" from Valve's Half Life 2)
Sambinian Commercial Voice - Sarah Poynter
Feature Presentation Day of Defeat Voice - Jon Sortland
Richard Borland - Brian Belier (model: "Colonel Odessa Cubbage" from Valve's Half Life 2)
Waitress - Sarah Poynter (model: "Citizen" from Valve's Half Life 2)
Disturbed Man at Cafe - Brian Belier (model: "Citizen" from Valve's Half Life 2)
Disturbed Man at Coast - Brian Belier (model: "Citizen" from Valve's Half Life 2)

Mapping
Cafe Hitting Cart - created by Valve (Half Life 2: d1_trianstation_02)
Cafe Car Crash - created by Valve (Half Life 2: d1_trianstation_04)
Charles Wentworth Coast House - created by James Spencer (charles_house)
Coastal Gas Station - created by Valve (Half Life 2: d2_coast_07)
Lecture Hall - created by Valve (Half Life 2: d1_trianstation_04)
Plaza Outside Lecture Hall - created by Valve (Half Life 2: d3_c17_10a)
Cafe - created by F.Kalkman (HL2-HomeTown1999)
Center for the Enhancement of Cognition Lobby - created by James Spencer (scanner_room)
Scanner Room - created by James Spencer (scanner_room)
Catwalk Explosion - created by Valve (Half Life 2: d1_canals_01a)
Courtyard Ending - created by Valve (Half Life 2: d1_trianstation_04)

Skinning
Skin modifications by pixel eyes productions
All other original skin designs by Valve for Half Life 2, Portal, Day of Defeat, Team Fortress 2 and Counter Strike Source

Modeling
Breen Model Hack - James Spencer
White VW Golf GTI - Converted by Athos (MW Vehicles v1.0)
Blue Corvette C6 - Converted by Athos (MW Vehicles v1.0)
Various Other Vehicles - blackops (vehiclepack update)
Various Structures - Pheonix Storm (PhoeniX-Storms 2)
Isolation Cubes - Kathar (Isolation Cubes)
Extra NPC pack - ZombieHunter (Npcs_v4)
All other original models by Valve

LUA scripting
NPC_Mover - Capsup
Catmull Rom Camera - OlivierHamel/LuaPineapple (Catmull-Rom Cinematic Cameras)

Filmed using the following games
Garry's Mod
Half Life 2
Portal
Team Fortress 2
Counter Strike
Day of Defeat

Valve tools
Faceposer
Hammer

Free tools
GUIStudioMDL - for compiling models
VTFEdit - program for easily working with VTF files
Audacity - a simple sound editor
GCFScape - for accessing contents of GFC files

Shelf Life was filmed using Fraps.

The characters and events depicted in this machinima are fictional, any similarities to actual persons, living or dead, is purely coincidental unless you are talking about Half Life 2, in that case any similarities to actual Half Life 2 characters is not coincidental, it is unavoidable

Games and tools originally created by Valve

Thank you Valve for creating such great characters and game content

Special thanks to:
- Capsup for working with us to fine tune scripts to meet our needs.
- Facepunch community for offering so much help during the early learning phase.
- Garry Newman (and team) for creating Garry's Mod!
- mm3guy for helping promote Shelf Life.
- All our YouTube subscribers and fans of our work for the great support!
- The community of machinima makers, developers and enthusiasts for supporting machinima and helping it grow!